![]() A new overclocking tool from AMD built right into the Radeon Crimson Software Suite. Of course low level APIs such as DirectX 12 and the Vulkan API are fully supported, allowing the developers to uncap the performance, efficiency, and capabilities of Radeon GPUs with extra headroom. Those ACE units on the Polaris 10’s GPU diagram are responsible for the Async Compute functionality. ![]() Therefore, decreasing latency and saving precious GPU resources. Along with it comes the Quick Response Queue that puts compute tasks at the top of the queue. Allowing compute heavy tasks to be set on higher priority. This includes Async Compute support that allows the GPU to handle complex task with efficiency. Polaris is relatively new, but it brings so much to the table with performance, efficiency and full support for the latest and future gaming technologies. Both games are a part of our benchmarking suite so we’re really looking forward to see what the RX 460 will bring to the table. With eSport titles as its focus, the RX 460 aims to deliver smooth gaming performance at 1080P with the latest eSport centric titles such as Overwatch, and DOTA2. They are the only graphics card vendor that does this, and we are excited to see how much performance can one gain with that clock configuration. MSI effectively nullified the need for both the base and boost clock with this iteration of the Radeon RX 460. ![]() The card we got is definitely not a reference cut version, with a 1210 MHz core clock speed, and 1750 MHz memory clock speed respectively out of the box. This is the last known Polaris model to hail from AMD, following the RX 480 and the simultaneously released RX 470. The AMD Radeon RX 460 is here, and I know a lot of you have been looking forward to see what it can do for 109 USD or at around 5, 000 PHP.
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